Today I added the basic “missions” infrastructure. Missions are sort of optional “quests” that replace the [formerly mandatory] tutorial system, offer rewards and other stuff like you expect from game missions.
All the missions aren’t in, but the basic infrastructure — data base, missions menu, complete vs active, etc — is all there.
I’m liking this a lot. It greatly simplifies the “out of box” experience without sacrificing any tutorial information. Plus: rewards! 🙂