Whew!
I was sick for much of last week. It was the kind of sick where my head was all stuffed up which made it difficult to breath and gave my eyes a swollen feeling, all of which combined to make it difficult to get any work done. On top of which I had some actual paying work I needed to do for a client, so worfc kind of got the short end of the stick, this week.
I was getting all excited to announce User Test 2 was ready to go but then, on testing, I realized it had several glaring problems. I like the new, streamlined interface, but some of the missions didn’t work and others were a bit difficult without better help, plus I found a couple of glaring bugs.

So, this weekend (hope you all had a Happy Easter!), I pounded all of that out and now I think it’s pretty close. I still need to do a complete walk-through myself but, the last time, I was most of the way through and these most recent fixes should take me to then end.
Hope, hope, hope! 🙂
There are currently 69 cases — mostly features, but also a few bug fixes — for beta, so I’m guessing that is still 4-6 weeks away. Still, as I’ve said before, things are going quickly, so it’s fun to work on, and I’m pretty excited to see the first “fully functional” game.
That is, assuming that UT2 (scheduled next weekend) doesn’t show any huge problems.