Now, with 50% more fun!

A little over a week ago, I was playing the latest worfc-beta, and I realized that I had developed tons of infrastructure, but not really fleshed-out much of what makes the game fun, so my beta-testers were stuck with something that was, basically, just a “different kind of grind.”

So I put a high-priority on putting more things to do and more fun things to do in the game.


Beta 1.3 represents a decent push in that direction.  I didn’t get all the way through everything I had planned because (a) I have an awful lot of plans! and (b) I lost several solid programming days to fixing bugs and some actual paying client work.

(This would be a great job if it weren’t for the clients!  😉 )

Anyway, the next couple of weeks will be expanding content and adding yet-more-fun, so I’m very excited about that.

A big THANK YOU to everyone who helped test the early Betas and get things to the point where it’s actually pretty playable.

Which reminds me: We’re still looking for more beta testers!  The gig is still mostly testing, but it’s getting to the point where things are playable and at least a moderate amount of fun, with more fun coming every week.

If you’re interested, or know someone who is, please check out how to sign-up on our forums.


See you next week.  🙂

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